Requirements Unlike the plasma rifle in Fallout 3, this plasma rifle uses 2 microfusion cells per shot. 1300 Plasma rifles or plasma casters are high tech weapons firing superheated bolts of plasma, powered by either microfusion cells or heavy energy cells, which find numerous applications in military and industrial fields. Minigun is still great with Sniper and luck of 10 though, but Turbo Plasma Rifle can fire more times, and will kill a target in one hit anyway when you have sniper and 10 luck as well, it's also more accurate. shots/rel. In fact it was manufactured by the Enclave. If you searching to check Best Plasma Rifle In Fallout New Vegas And Best Pulse Rifle Kill Clip price. However, the plasma bolt chamber can be hotwired in order to accelerate the bolt formation process, effectively t… This is much slower than typical bullet muzzle velocities. [7], With the data from the SEMELE project, REPCONN was finally able to create a functional prototype after thirty-four failures. This weapon is a unique variant of the plasma rifle and is received in max condition from the Van Graffs. 24 The Gauss rifle is an extremely powerful energy weapon in the Fallout universe. Powder Ganger members in the various farmsteads south of Vegas and near Vault 19 may carry plasma rifles or laser rifles. Microfusion cell projectiles spread Everything makes sense, and it just works. Gameplay article: none (mentioned in Fallout: New Vegas). Initially, the weapon was a bulky, industrial plasma caster, manufactured by Winchester Arms; while it performed admirably, it was expensive and required specialized training to use. Take your favorite fandoms with you and never miss a beat. [6] This design was produced and fielded in number prior to the Great War of October 23, 2077. - uses only 1 MF Cell 47 (55.9) [12], When the prototype was completed, unknown individuals conspired with REPCONN's CFO, Julia Masters, to intercept and secure the prototype while it was in transit to the Department of Defense. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. However, the plasma bolt ch… This mod increases the speed of bolts fired by a plasma rifle by 200%. The bolts form into toroids in the plasma chamber, which are then sent down a superconducting barrel, propelled by, and in some models stabilized by, electromagnetic claws upon exiting it. REPCONN headquarters - one can be found on the northeastern side of the building, behind a couple of average locked doors, and in a small room with a lot of microfusion cells and three ammunition boxes. V.32 Quantum plasma modulation matter injection rifle, V.33 Quantum plasma modulation matter injection rifle, V.34 Quantum plasma modulation matter injection rifle, V.35 Quantum plasma modulation matter injection rifle. Fallout Wiki is a FANDOM Games Community. 🗡️ Plasma rifle is a weapon in Fallout Vegas Commands. I'm not sure where we got this data from, it is a completely different direction from what we've been working on. This plasma rifle is located in the REPCONN Headquarters behind a very hard locked door and very hard locked terminal. Fallout: New Vegas Energy Weapons skill weapons, Fort Independence terminal entries; research terminal, research log - plasma rifle, https://fallout.fandom.com/wiki/Plasma_rifle_(Fallout:_New_Vegas)?oldid=3270161, For an overview of plasma rifles in the various, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). [4] However, the plasma bolt chamber can be hotwired in order to accelerate the bolt formation process, effectively turbocharging the rifle. AP 00004344 1 attacks/sec It is shaped similar to a Gatling Laser or Minigun, and is probably carried the same way.. Plasma rifles or plasma casters are high tech weapons firing superheated bolts of plasma, powered by either microfusion cells or heavy energy cells, which find numerous applications in military and industrial fields. ammo/shot Rapid Reload (-0.8s). This however was not the end of the design nor manufacture[7] of this weapon platform. Plasma rifle If the player lands a critical or sneak critical, the enemy will turn into a pile of goo. WeapPlasmaRifle One ammo per shot plz maybe a little faster than the other plasma rifles. Introducing my homebrew DND 5e Fallout New Vegas Player's Guide, featuring 120 pages detailing the backstory of the Mojave, 13 unique classes, and extensive background on the various factions that inhabit New Vegas. Compared to other .45 Gov't ammo, the only other thing that compares to this gun is the anti-material rifle, New Vegas' version of a high-caliber sniper rifle. Bloody Mess (+2.4)Lord Death (+1.9)Thought You Died (+4.7) The laser rifle makes a decent starting weapon, but with all mods it is extremely powerful, even at high levels. I tried to make it in the GECK but it didnt work. Plasma rifleEnergy rifles (other) Plasma rifles or plasma casters are energy based weapons that appear in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout 4, Fallout 76, Fallout Tactics, Fallout: Brotherhood of Steel, Fallout Shelter and Fallout: The Board Game. The plasma rifle is a weapon in Fallout: New Vegas. Perk effects Original Content. The bolts form into toroids in the plasma chamber, which are then sent down a superconducting barrel,[1][2][3] propelled by, and in some models stabilized by, electromagnetic claws upon exiting it. The plasma rifle can fire a total of about 370 times using standard cells, the equivalent of 31 reloads, from full condition before breaking. Not visible from most shooting angles, but makes for pretty screenshots, and also glows for NPCs too, which is even better in FONV since plasma rifles are more common outside the Enclave. DPS For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Repconn Plasma Rifle? Click here to watch my 'Fallout: NV - AER14 Prototype (Unique Laser Rifle)' Unique Plasma Rifle, Q-35 Matter Modulator, found in REPCONN Headquarters. The bolts form into toroids in the plasma chamber, which are then sent down a superconducting barrel, propelled by, and in some models stabilized by, electromagnetic claws upon exiting it. Fallout New Vegas. 12 Q-35 matter modulator, a … dmg/proj. perks (rel.) ammo type 65.8 (109.6) Rifles - Fallout New Vegas - Rare & Unique (Includes DLCs) - Duration: 28:59. Plasma rifles or plasma casters are energy based weapons that appear in Fallout, Fallout 2, Fallout Tactics, Fallout 3, Fallout: New Vegas, Fallout 4, and Fallout: Brotherhood of Steel. For game-specific information and stats, see the articles linked on the right. 3 (2.3) A slight humming sound can be heard when it is equipped. Data Lost. In extreme cases, the plasma can cause spontaneous dissolution of the target, including separation of soft tissues from hard ones or wholesale molecular destabilization that turns the target into a viscous green fluid. perks (dam.) and i … The Gauss rifle is a toy. [6], This plasma rifle is a lightweight urban warfare weapon created as part of a desire to replace the aging Winchester P94 "Plasma Caster" design. Fast Shot (+0.3)Ain't Like That Now (+0.3) Plasma rifles or plasma casters are high tech weapons firing superheated bolts of plasma, powered by either microfusion cells, heavy energy cells, plasma cartridges, or plasma cores which find numerous applications in military and industrial fields. They fire superheated bolts of plasma powered by either microfusion cells or heavy energy cells. Factoring in the transition from a damage resistance system to a damage threshold system, along with its increased ammo consumption of two microfusion cells per shot instead of one, the New Vegas plasma rifle is vastly underpowered compared to its Fallout 3 … However, later developments for the United States Army would lead to a more compact design that was cheaper to produce and easier to train for, perfectly suited for urban warfare. The plasma rifle is a weapon in Fallout: New Vegas. Fallout: New Vegas weapon ... all the components necessary on a plasma rifle are on this weapon, and the ammo holder is consistent as well. editor id This variant consumes the same amount of microfusion cells as the normal plasma rifle. [13], According to the Fallout demo, the P94 plasma rifle's item name was originally going to be called "Plasma Caster."[14]. How to fix Best Plasma Rifle In Fallout New Vegas And Best Quieteat Ar Rifles coo [12], Version: 34 Status: Failure Notes: Interesting. videogame_asset My games. The laser rifle has no iron sights, but compensates with excellent zoom. Factoring in the transition from the Damage Resistance system to the Damage Threshold system, the plasma rifle is vastly underpowered compared to its Fallout 3 iteration. close. 47 (55.9) x2 Poseidon data allowed the REPCONN team to rectify issues with matter inversion by using a polarized quantum spin, simultaneously solving the issues with matter conversion in the Heisenberg compensation field, enabling the creation of the first prototype of a new line of plasma weapons. If that's not enough, this weapon always deals a Critical Hit , ensuring that your target will be reduced to a pile of goo. chevron_left. 8 However, later developments for the United States Army would lead to a more compact design that was cheaper to produce and easier to train for, perfectly suited for urban warfare. Modelled and 3D Printed a Plasma Rifle. crit % mult Plasma rifles or plasma casters are high tech weapons firing superheated bolts of plasma, powered by either microfusion cells or heavy energy cells, which find numerous applications in military and industrial fields. Other Now, the Fallout 1 plasma Rifle you can steal from the Van Graffs? 47 Prior to the nuclear Armageddon, REPCONN Aerospace (as a subsidiary of RobCo Industries) would successfully develop an improvement from their spaceflight research, with significantly advanced factions tinkering with the design post Armageddon.[8]. The Plasma rifle mag. Energy Weapons 25 Long Version: Plasma Rifle can be upgraded to Turbo Plasma Rifle, which is the best weapon in Fallout 1. Plasma rifles or plasma casters are high-tech weapons which find numerous applications in military and industrial fields. Fallout 3 Unique Weapons - A3-21's Plasma Rifle (plus Wired Reflexes) - Duration: 9:50. 1.4 (2) [12], Version: 33 Status: Failure Notes: Lab destroyed. This plasma rifle is a lightweight urban warfare weapon created as part of a desire to replace the aging Winchester P94 "Plasma Caster" design. ammo cap. This is an overview article which contains background information and cross-game comparisons. Not just for the regular Plasma Rifle like the original FO3 mod, but also for the Mag Accelerator upgraded rifle as well, and even cooler... the Multiplas Rifle. [6], Version: 32 Status: Failure Notes: While v.32 didn't have the power yield of the v.31 or v.30, we managed to increase the stabilization threshold by approximately 27.35%. 30 1 Background 2 Models 2.1 Winchester P94 2.2 Urban plasma rifle 2.2.1 V.30 ~ 32 Quantum plasma … 75 Click to see and compare its stats, including damage per shot, damager per second, critical chance multipler and more. Variants. perks (att.) The pistol uses Energy Cells. accelerator is a type of weapon mod in Fallout: New Vegas.. Characteristics. 3 ". dmg/attack Fallout Wiki is a FANDOM Games Community. This tutorial shows you how to get the Q-35 Matter Modulator which is a unique plasma rifle in Fallout: New Vegas. The ammo is inserted at the bottom of the weapon, rather than the side of it in Fallout 3. I think that we solved the issue with the Compensation field, I have high hopes for the next weapon. Rounds move as fast as lead does, which almost eliminates the need to lead your targets. Take your favorite fandoms with you and never miss a beat. repair DPS (reload) It has a slower rate of fire and is less durable than its. 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